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This prevents the AI from assigning thoseĪrmies to other tasks, so that the original task can still beįixed: The AI ungroups stealth units from non-stealth units if their goalįixed: The AI does not move ships before all passangers are on board.įixed: The AI does not use units for beach assault that cannot beach assault.įixed: The AI unloads cargo helicopters if they reached land, and there isįixed: Finished the Oceanforming tab for modders.Ĭhanged: Reduced memory requirements for the AI and sped up the AI.įixed: Fixed inccorect calculation of ZOC.įixed: The AI unloads its cargo from helicopters in front of the target city Thisįixed: When the AI is rallying armies, it marks all armies as being used,Įven so they are not used. Not waste ressources to fullfil its tasks.įixed: The AI does not hunt enemy units far away from home, just because oneįixed: The AI uses the nearest unit as rally point for rallying troops. Thisįixed: Thread and power calculation have been corrected so that the AI does ):įixed: The game does not crash, if a city is supposed to be converted and theĬonverting unit was killed the turn before.įixed: The AI does not try to disband settlers anymore.įixed: After a reload, the correct strategy is loaded for the AI.įixed: The AI does not use units for garrison if they are not needed.
Call to power 2 apolyton download full#
(Well, you don't have to read the full thing.
Call to power 2 apolyton download how to#
Visit BureauBert's on how to use some new additions. Playtesting would be most useful if it tests the most recent changes, which Latest Source Code files can be found at: "Apolyton CTP2 Edition: Revision 1097 (0)" "Apolyton CTP2 Edition: Revision 1056 (2)" "CTP2 Apolyton Edition: Revision 1013 (2)" "CTP2 Apolyton Edition: Revision 990 (0)" "Apolyton CTP2 Edition: Revision 1111 (1)"įor further reading here are the previous playtest threads: Please report any problems, bugs, crashes, etc. Saying "english", change it to "chinese". Over your CTP2 installation, and then edit your \ctp2_data\chinese\, then unzip the Apolyton Edition You have to do this procedure once per save game.įor Chinese gamers: If you use a Chinese version of the game you have toįirst rename your. Open the chat window by typing the apostrophe key (') and enter: /reloadslic All you need to do - after loading your save game - is to Your CTP2 directory and unzip this into the copy, so that you can preserve anĪfter installation, you can start a new game or continue a game fromĪ previous version. It might be wise, if you have the space available, to make a copy of Overwriting existing files then you have unzipped to the correct location. Thread mentioned below and ask if you need more information.

In theory this version is now compatible with most of the mods, but specialĪctions may be required to make them work properly. Version of CTP2, or over a previous playtest version.
Call to power 2 apolyton download install#
It should also be no problem to install over a patched Playtesters should be aware that these files are intended for a plain vanilla Or at is the current state of the source code project released for playtesting. This version of the Call To Power 2 executable developed at Ĭontact the authors on the Apolyton forums at THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION. It's pretty much a minimum requirement these days if you want to play CTP2 without issues.

This addon already contains the CTP2 Super Apolyton Pack 2.0 but with MUCH more addon content and bug fixes.Below is the original readme so some urls may no longer work.
